External keyboard – RECKEEN 3D STUDIO shortcuts

ModuleFunctionShortcut
Vision Mixer (Production Switcher)Source Selection PGM :CAM1…Still21 … +
Vision Mixer (Production Switcher)Source Selection PRV : CAM1…Still2Q … ]
TransitionFTBCtrl+B
TransitionTakeReturn
TransitionAutoSpace
DSKDSK 1Insert
DSKDSK 2Home
DSKDSK 1 – select next item from listDelete
DSKDSK 2 – select next item from listEnd
DSKDSK CutPage Up
DSKDSK MixPage Down
StreamF12
CaptureScroll Lock
Still/GrabPause/Break
Programming Trigger ButtonsF1-F10
Media TraysTray Selection: Audio In … SoundCtrl + F1 … Ctrl + F9
Media TraysStop in active TrayK
Media TraysPlay in active TrayL
Media TraysLoop in active Trayapostrophe ‘
Media TraysTab selection in active TrayCtrl+1 .. Ctrl+5
V/C ShotsSpeed Transition SlowNum /
V/C ShotsSpeed Transition MediumNum *
V/C ShotsSpeed Transition FastNum –
V/C ShotsShot selection in active V/C (the first
10 shots) – move
Num: 0..9
V/C ShotsShot selection in active V/C (the first
10 shots) – cut
Shift + Num 0..9
ABCD MixerSource Selection A OFF…Still 2Alt +1 … Alt + 9
ABCD MixerSource Selection B OFF…Still 2Alt + Q … Alt + O
ABCD MixerSource Selection C OFF…Still 2Alt + A … Alt + L
ABCD MixerSource Selection D OFF…Still 2Alt + Z … Alt +
Configuration WindowCtrl+P
Camera SetupC
3D EditorV
Load 3D StudioCtrl + L
Camera SetupV/C SelectionNum: 0..9
Camera SetupUndo/RedoCtrl+Z, Ctrl + Y
Camera SetupCloseESC
3D EditorDelete the selected objectDelete
3D EditorAdd a new objectInsert
3D EditorUndo/RedoCtrl+Z, Ctrl + Y
3D EditorMove ModeAlt + Z
3D EditorRotate ModeAlt + X
3D EditorScale ModeAlt + C
3D EditorDeselect the objectSpace
3D EditorWizardCTRL + W
3D EditorCloseESC
3D EditorView Mode1..7

VSM LITE Editor

Virtual Space Maker LITE Editor has been designed to edit and introduce changes to the ready-made sets, but also to allow the users to create their own set designs. Such sets are intended for Reckeen LITE system. Just as with the previous options, in order to start the editor you have to choose the image system in which you are going to create your set design. You can launch the editor with the latest scenery (Start editor with recent studio) or load the scenery from the computer disk (Load studio). Loading a scenery is also possible later on while the editor is already running. VSM LITE Editor is also available as a standalone application to be installed on your PC or laptop.

4K resolution

The Reckeen system allows you to work in 4K resolution. This means operating the system’s up two inputs and 1 output in 2160p format, i.e. with a resolution of 3840×2160. The chroma and luma key also work in 4K format. Reckeen LITE studio offers a Full HD resolution. By purchasing additional License Key, You can upgrade it to 3D Studio &LITE with 4K resolution. In addition, up to two of the inputs, depending on the system version, namely CAM 1 and CAM 3 to which we connect HDMI signal, allows us to connect 4K input signal. We choose CAM1 input for 4K signal.

Before we start working with 3D PRODUCTION or LITE PRODUCTION application, in the STARTUP module, we have to select an appropriate video output format. We do this using a drop-down list located below the buttons. This time, we have added new output formats, labeled 2160p. Picture below.

They are characterized by four times the number of pixels compared to Full HD resolution used previously. It is a resolution of 3840 x 2160.
We can choose from among 3 progressive scan operating modes, that is full frame frequency: p25, p29,97 and p30.
We will choose 2160p30 format and press START PRODUCTION button. We will obtain this resolution at the RECKEEN card’s PROGRAM output after starting the system and loading the Production module. On the second output – PREVIEW – we get a resolution of 1080p30.
We will get information about this resolution when we hover the cursor over input bar. Picture at right.

We suggest to always match the refresh rate of the input image to the output, as in this case: progressive signal p30.

COLOR FUNCTION

Thanks to the Color function, you can design the text’s filling, including the selection of a fill color or a fill pattern. See the image below.

After opening the drop-down list of Style options, you have the following possibilities: (image below)

  • No brush – the text will be filled with transparency, only the text’s contour will be visible on screen.
  • Solid – transfers you to the color wheel to adjust the text’s color, it is done in the same way as described above, when adjusting the text’s contour color – Outline (see the image below – arrows indicate the possibility to operate using the cursor)
  • Pattern – after opening the drop-down list, select the interesting filling pattern. After selecting the pattern, you can choose the color with the color wheel. See the image on the next page.
  • Gradient – when you choose a Gradient filling style, a window appears, as shown on next page.

After opening the drop-down list of Style options, you have the following possibilities: (image below)

  • No brush – the text will be filled with transparency, only the text’s contour will be visible on screen.
  • Solid – transfers you to the color wheel to adjust the text’s color, it is done in the same way as described above, when adjusting the text’s contour color – Outline (see the image below – arrows indicate the possibility to operate using the cursor)
  • Pattern – after opening the drop-down list, select the interesting filling pattern. After selecting the pattern, you can choose the color with the color wheel. See the image on the next page.
  • Gradient – when you choose a Gradient filling style, a window appears, as shown on next page.

In the case of Gradient, the texts’ filling will be of a gradient type selected at the bottom of the window.
Highlight it with a cursor and click on the select icon.

In the Preview window you can see how the gradient will be applied to your text. You can change the proportions of selected areas of your gradient with triangular markers. The markers are positioned at the colors’ transitions. The color set with a specific marker will be visible in the Color preview window, when you select the marker with a cursor.

OUTLINE FUNCTION

Outline function allows you to edit captions’ contours.

Due to the changing screen background during the broadcast, the entirely monochromatic captions may disappear at certain moments, when the background color is the same as the text’s. For this reason, borders are added to the text with a color contrasting with the caption’s filling. The most commonly used version are white letters with a black outline, and this option is set as a default when creating texts.

The Outline function enables using different kinds of Pen Styles, that is texts’ borders.

We can choose: No Pen – captions will have no contour, or one of the following options: Solid Line, Dash Line, Dot Line, Dash-Dot Line and Dash-Dot-Dot Line.

Width is a next useful option. When you change its value, the width of text’s contour changes. See the image below.

Possibility of setting yet another option – Join Style allows you to change the shape of texts’ contour. See the image below.

The captions can be more rounded (Round, Bevel) or rather sharp (Miter, SVG Miter).

Value of the miter limit can be adjusted, if your font and its contour requires so.

You can also set the color of the text’s contour (border).

The color wheel shown in the picture below is based on the RGB model (Red, Green, Blue) extended with transparency and also Hue, Saturation, Value, and Alfa channel (which is transparency).

Texts’ color can be set using the sliders located on the right side of the screen:

  • Hue – the hue parameter corresponds to the colors on the edge of the color wheel, starting from 0 (red), through 120 (green) and 240 (blue) to 360 (red). By changing the slider’s value, the position of an indicator line on the wheel is changed.
  • Saturation – the value of saturation parameter ranges from 0 (white) to 255 (100% full saturation), by changing its value with a slider, a circle’s position along one of the square’s sides changes.
  • Value – the brightness parameter encompasses the range from 0 (black) to 255 (100% bright color of a given hue and saturation), by changing its value with the slider, the circle’s position along one of the square’s sides changes.
  • Transparency is set with an Alfa slider – the transparency parameter ranges from 0 (fully transparent, invisible border) to 255 (100% full visibility).You can also use the cursor to set all the above values (except the Alpha channel). The cursor has to catch on the line indicator pointed with a lower white arrow in the picture below.

Changing the position of the line indicator on the wheel allows you to set the color by changing the Hue parameter.

If the cursor is caught on the circle indicated by an upper white arrow, you can move it inside the square. This allows you to change all the other parameters apart from the Alfa.

The current color will be visible in the middle of the white circle.

EDIT – CHARACTERISTICS OF ITEMS: TEXT, FRAME, RECTANGLE AND PICTURE

Properties – after selecting an item (picture, frame, rectangle, text) on the working area, it allows you to modify its properties

Here, we will discuss in detail the properties of individual items that can be placed into the working area – on the example of Text item. Other items (Frame, Rectangle, and Picture) have the same number or a smaller one of properties.

Text, Outline, Shadow and Positioning functions

After opening Text Properties window, in the upper left corner you can find five main functions to choose from allowing you to edit captions: Text, Outline, Color, Shadow and Positioning.

Text function

In the image below you can see an open window of text item properties with the Text function. In the highlighted box there is a place to enter caption’s text that is to appear on screen.

The text can also be entered without opening this window, that is directly on screen with a keyboard, after clicking the left mouse button once on the caption’s text .

You can also open the object’s options window with a double-click of the left mouse button and enter the caption’s text in the edit box. The text’s size and font are set by default.

Another way to edit the text is to enable the Vertical option. Selecting this option will result in text’s rotation  by 90 degrees. See the image below.

In this window, you can also set the text’s Row Spacing and Column Spacing. The values of both functions are set by default to 0.

MENU BAR – EDIT

All the sub-options are shown in the picture.

  • Undo – Deletes the last change in the editor
  • Redo – Reverses the Undo command
  • Copy – Copies the last selected item (text, picture, frame, rectangle)
  • Paste – Pastes the previously selected item
  • Add – Enables inserting objects (picture, frame, rectangle, text) into the working area. For quick access this function is also available in the form of icons on the vertical toolbar. See the next image.
  • Remove – deletes the selected item

MENU BAR – FILE

  • New – create a new virtustill file of the text panel
  • New from Image – to create a new text panel a background of which is loaded from an image file.
  • Load – load an existing virtustill file
  • Close – close the currently opened file with a possibility to save changes
  • Save – save changes to the current project in the virtustill file
  • Save As – save the project file under a different name
  • Export – allows you to save the project as an image in PNG file with transparency (alphachannel) preserved.
  • Go to Startup – quit the editor

MENU BAR

Menu bar is located in the top left side of the screen. Below, further sub-options, that show up when you click on the main option, are shown.