Virtual Space Maker LITE Editor – studio layer
This type of layer is used for placing graphic files representing the studio’s interior (background).
Graphics loaded into studio layers are scaled so that they fill an entire Screen. Graphics with a resolution lower than the Screen’s resolution will be stretched to full Screen, which may cause deterioration of their quality. It is therefore recommended to use files in PNG, JPG, JPEG, or BMP formats with resolution of 1920×1080 or 2880×1620, that is with image aspect ratio of 16:9.
You cannot perform any transformations on Studio layers, therefore, when you select such a layer to be edited, its transformation controls are not active (they are dimmed) and a padlock symbol appears next to the layer’s thumbnail. PNG files that you place on a studio layer may contain transparency. This allows you to create a background by combining several graphic files, you just have to note that the files should have the same resolution. If you load a PNG file with no transparency or a JPG, JPEG, or BMP file on a studio layer, it will completely cover all the layers placed below the layer containing such file. The order of studio layers can be freely changed using arrows located at the top of Layers area. On the image
below, a file on a studio layer contains transparency in the areas of studio’s windows (areas with a grid representing transparency on the thumbnail).
NOTE: if you want to avoid automatic stretching of the file you are planning to put as a studio layer (e.g. when you want to use some part of it or scale it appropriately), then you should load it as an object layer.
On the image, you can see a view with an additional loaded layer of a city panorama outside studio windows. When you click an object layer’s thumbnail in the layers window, the size and location of the image is indicated with a white frame.