Loading a new studio
By clicking on the icon with the arrow in the lower left corner of the screen (image below), you can open an additional panel for selecting A, B , C and D signal sources for your studio. There are also Load, Reset and Studio Editor icons located on the right side of the panel. Picture below.
If you want to load a new studio, click on the Load icon (in the upper right corner of the picture above) and select a studio file from the disk. The supported 3D studio file formats are: *.obj, *.fbx, *.3mf, *.recSet.
Note! Remember that, if you introduced your own set of virtual cameras V/C shots earlier, then loading a new studio will erase the results of your work.
Select a file in a file selection window that opens up. When you click on the file, a preview of its set design appears in a window on the right.
Remember: if, during the session, you Load a new studio with the Load icon (i.e. not using a previously created and saved session), then initially all the default shots are set in their first positions for all cameras V/C. You need to change that, as otherwise both PREVIEW and PROGRAM screens will show the same view.
The Reset button, located below the Load button, resets 3D studio cameras to the default shots.
It means you return to the initial default camera settings, as if a brand new studio was loaded.
In order to avoid losing your work associated with setting virtual cameras’ positions in the studio, you will be warned with a message when you press this button .
If you want to keep the results of your work, save a session file. In this file such settings as a kind of studio you used and all the virtual cameramen’s camera settings you have created will be preserved. You can use them later in realization of your program.