Light on scenography (example usage)
To best understand the whole idea of building a set design, illuminating it and creating shadows, it is best to use an example of a default “News” studio, which is loaded first during default launch of Production 3D. In this studio, AMBIENT type of light has been used to slightly illuminate the scenography. In addition, there is one POINT light to illuminate the elements in the background (elements of the studio’s backup facilities) as the intensity of light depends on a distance from its source. Therefore, the elements that are really far back don’t need such strong light. Since there are 3 talent figures in the studio that may take part in the camera’s production thread, each of them has a separate SPOT light assigned with its appropriate INNER and OUTER cone settings. This stage design is not only properly lit, but also its performance requirements are not high.